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Of Puss Cats and Bunnies

May 17, 2009 by L. Bane. Leave a Comment

Over the weekend our pet rabbit passed away from causes unknown.


Cotton with one of her puss cat buddies

Rabbits don’t have quite the depth of character of a cat or dog. Cotton made up for this fact by being a ‘grumpy bunny’. The only time she let people pet her was when she was out of food and she had more than enough attitude to charge any forty pound pooches that began sniffing her a little too enthusiastically. Cotton was an exception, yet owning a rabbit educated me to the fact that a rabbit has no real natural defenses and that rabbits in general exist as fresh meat stores for a planet of predators (and bizarrely, rabbits seem resigned to that fact). Mrs. Sandmich was very upset at Cotton’s passing, but I was happy that we were able to give her rabbit a good home and a long life (for a rabbit). When we picked a baby Cotton up from her litter around nine years ago her mother was already pregnant with another litter; I tend to doubt that many of Cotton’s brothers and sisters had it as nice as her.

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One of my last memories (that I retain) from living at my parents was my mom acquiring a Siamese kitten. From what I recall, my mom had a soft spot for the naughty cats from the movie Lady and the Tramp and she had mentioned several times that she’d like to get a Siamese cat. Still, I was mildly surprised when I got back from my factory job at around 11:30 at night back in 1991 to find a pretty kitty exploring his new digs.

Unlike my cats who mob visitors so that they can get attention, ‘New Moon’ was strictly a mama’s boy. If my mom wasn’t out and about, he was missing and if my mom’s bedroom door was closed at five in the morning he would cry until he was let in. My mom took great care of him and fed him food that’s so good that my cats won’t touch it. It sucks to lose such a dear pet, but eighteen years? A lot of people don’t get to live that long; a great run for a great cat.

Filed Under: pets

Uncomfortable Movie

April 20, 2009 by L. Bane. Leave a Comment

I finally caught Mike Judge’s movie Idiocracy on cable toady. I think Derb put it best when he said that the movie had it’s moments, but was flawed. I think that the chief flaw was trying to make a comedy out of such a uncomfortable subject (all of ‘civilization’ being made up of nothing but overbred idiots). It was bad enough that Comedy Central had a ‘male enhancement’ commercial that ran every break, making it difficult to determine when the movie was coming back on, but when they visited the idiot filled Congress (” The House of Representin’ “) with their celebrity black president it got downright depressing.

Filed Under: movies

Video Game Cooperative

April 3, 2009 by L. Bane. Leave a Comment

[2020 addendum: Recently my son and I played back through the HD remake of RE5. We couldn’t figure it out what changed, but the challenge mode isn’t as much fun as it was in the old version and it’s sad to note, but the overdone brown tones of the original game did not age well in the update. Still a great game, but it is a slight bit a creature of it’s time.]

After teaming up with Kid Sandmich on Monsters, I’ve been on the prowl for two player co-op games. Co-op games as of late have become quite popular, despite the development challenges of coding for an AI partner for when a human co-op player is unavailable. If you’ve been wondering about the dearth of postings, look no further than the two reasons below:

Army of 2

This game features a cheesy meatfest plot that feels like it could have walked off the screen of an eighties action flick. The two players must first shoot lots of Muslims (including suicide bombers that accost the pair) and then (predictably) evil military contractors. I was waiting to be offended by PC sentiment through the game that would make up for their earlier transgressions, but I thought the story in particular was quite sympathetic to the regular military, contrasting it to the “do anything for a buck” private contractors within the game.

Artwork was fantastic and the gameplay nicely balanced between sniping and up close ammo fests. The only disappointing gameplay aspect was that although the game was easier when the two players actually cooperated it was nearly as effective to just run through the maps while laying on the trigger. The game also features some nice set pieces including an escape from a sinking aircraft carrier and a hurricane ravaged city.

As icing on the cake, there are also two additional free scenarios available for download which helps out what would otherwise be an overly brief experience.

Resident Evil 5

With a limited inventory it’s up to the two players to cleanly split up the duties as they present themselves. This is simple enough in the beginning as most of the time both players have a whole lot of nothing with maybe a whole clip of ammo between the two. At about the halfway point it becomes more complicated and Kid Sandmich and myself found ourselves spending RPG-esque amounts of time balancing the inventory. Although misconfigured inventories could cause failures, needless deaths were most often the result of one or both of the players forgetting it was a team game and getting punished heavily for the oversight.

Most of this game is purely a matter of taste, but there’s something for everyone. There’s a nice story that relies on cannon but is easily accessible to those unfamiliar with the games (like myself) and a grimy art style that religiously recreates a generic West African hell-hole within intricate, involving maps. Gameplay includes everything from tense moments of running from chainsaw wielding maniacs to combating giant bosses with super weapons to (after beating the game) infinite ammo killfests. It’s this lack of focus that most detractors hold against the game, but it’s a rare feat to try and make a game all things to all people and succeed as well as this game does.

Filed Under: gaming

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