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Tribal Law

July 1, 2020 by L. Bane. Leave a Comment

Pretty much where we’re at:

Even normies like Ace are noticing:

 This city, and all the others, are still part of America. Or are they? Or to put it more bluntly does America even exist anymore? As Johnny Carson once quipped, “after you die, while your hair and fingernails continue to grow, phone calls gradually taper off.” Yes, there is this illusion, even in the midst of this nightmare, that we’re still here and still doing our daily routine as we always have, the lockdown bullshit notwithstanding. But everything, every part of our culture, every institution, everything that we do, say and feel that was always instinctive and ubiquitous is at best being questioned and at worst, attacked and dismantled.

A big hang-up on the right is the supposed hypocrisy within the government. For a microscopic instance (really, one among millions) at a local Chunk E Cheese some of the local rabble (I’ll let you fill in the blank) caused a riot over a malfunctioning photo booth. One of the accused was sentenced to two years in jail (very doubtful that term was served in full) and the other three got off with fines (I recall one of them being fined $50 for beating one of the employees, a young white girl). “What if the races were reversed?!” says the ‘normie’.

This highlights the big issue: the system of law and order and the government in general is not run by our own people, it’s run by people who hate us. It’s not “hypocrisy” as our rulers are making rulings that are consistent within the views of their own tribe clan. The people who have hijacked our institutions are milking the last bits of legacy respect from them in an effort to completely eliminate the corpse of the old order that many continue to fool themselves still lives. As a commentator elsewhere said, “They are helping to bring into focus who is doing what to whom and putting an end to flights of fancy about the success of the American experiment. State sanctioned and state protected riots and looting are not rebellion. It is how a cloistered and pampered elite use the refuse of our civilization as a show of their atrophied muscle.“

The system as it is though is very much dependent on the “legacy population” maintaining their respect for the legacy institutions. Whites (and some Asians and Hispanics) are really the only ones in the country who ever had any respect (deference) for the court system and the laws in general. Why do anti-abortion Muslims vote for pro-abortion candidates? Because that’s not something they do, such policies have zero impact on them. Why do Mexicans not care about gun control? Because they’ll ignore the law anyway as they know if they pay attention to it the results will be the same. Why do so many people who defraud the government medical programs have “exotic” names? Because, it’s not their ‘system’.

And really, it’s not ours either. At one point in time it was our system and despite it’s many flaws it worked well in the service of all Americans, but our altruism made it (and other institutions) susceptible to infiltration. Our legislators aren’t “ours”*, our courts aren’t “ours”, our police forces certainly are not “ours” and the armed services haven’t served as protection for their nation since a year or so after 9/11. When conservatives complain about anti-Americanism they’re referring to the hatred people have of an America as it exists in their mind. Yes, if I put the commentators at Powerline to the press they would, with their dying breath, still say that this has nothing to do with race, but who else has nostalgia for old America? Who are the only people that are having their statues removed? Who are the only people expected to grovel on their knees to the new ruling theology?

White Leftists suffer from a similar delusion, in their quest to defeat their political enemies they went along with using the immigration system to pack the ballot box; but instead of getting their Scandinavian socialist dream they’ll get a third world morass that they themselves spend incredible amounts of energy and money trying to avoid. For example, this post discussing a talking head show in Mexico illustrates the point: two Jews and two WASPs discussing how great they personally have it while gloating about how miserable they’ve made everyone else. Is that the dream of the white American left? A group of incompetent elites covered in a can of quick-tan living high on the hog while the rest of the country suffers from horrific levels of criminal violence? Wasn’t their dream just the “old America”, the same one remembered by conservatives, but with government paid healthcare and college? Somewhere in their empty heart, below where their self-loathing lives, they have to realize that having their neighborhood razed, hiding in constant fear, and living under the boot of a corporate elite in exchange for getting nothing in return may not have been the best deal.

All academic at this point I suppose, it’s all over but the burial. What replaces it though, I don’t know, and no one else knows either. It’s a unique time in the history of the nation-of the world really. By all measures it should end up worse, but it doesn’t have to. If we remember what it actually takes to make a nation we will be better off, because what we think makes up a nation now…that’s obviously not it. An unrepresentative empire? Maybe, but not a nation. There’s a reason American Indian tribes refer to themselves as a “nation”.

*Your mileage will vary greatly here. State legislatures can be hit and miss (Ohio is mostly good at the moment). Local town councils can be disconnected in a way that can be hard to control (they mostly seem to answer to developers, old people, developers, screeching harpies, and developers) so their disconnect can be even more jarring than that of a Federal mandarin since their influence is more outsized. However, that’s where the focus needs to be. If local law and order can be conditioned to flaunt the Imperial demons we’ll be better off for it.

Filed Under: politically incorrect, politics

Death of Art

June 23, 2020 by L. Bane. Leave a Comment

I’ve thought that, perhaps there might be something to salvage from our train wreck of our current civilization, but also figured that if art comes under assault that will be a sure sign that the totalitarian boot is coming down upon our face. Unfortunately, that’s where we’re at.

It’s interesting since artists tend to be self-infatuated individualists and thus natural allies of the highly narcissistic left, but like the autistic Libertarians on the right they feed the beast which will consume them. No longer will they be able to freely make any sort of art that they’d like, but only art that comports to the style guide put out by the U.S. politburo. A recent mild example is in comparing the concept art from the video game Horizon Zero Dawn with an in-game character:

Now I will admit that I’m cherry picking to a degree, but the concept art for the characters from this tribe were all like the one on the left: Caucasian with hints of Eskimo and East Asia. In the game though it was, as I put it, like a group of random people snagged off of a New York subway platform. The issue here is that the initial art had a definitive message for how the game might flow, but instead there’s an awkwardness in that black characters are supposed to add something “black” but are supposed to act just like the white characters, or not, it’s never clear what’s going on there. It was obvious from any time spent in the game that such a societal structure wouldn’t last a month, let alone the thousand or so years that it supposedly persisted. This isn’t any different from much of the media today which is exchanging the inspiring and original with the tedious and banal.

So then it would seem that artists would generally favor a society that enjoys more artistic freedom rather than less, but, they realize that much too late.

Of course the more distressing act today is the outright wanton destruction of art. Anyone halfway attentive will note that this only breaks one way. In the continuing slow motion genocide of whites (this is not an overstatement) it obviously goes that the markers of their civilization must be destroyed. The statues, books, movies, churches, and paintings must fall to the sword of the fanatics that rule over us. In short, all the art has to go, everything from cereal box mascots to God have come under attack from our pedophile-satanist rulers and their useful idiots.

Where does that leave artists then? For a clue they should look to the Soviet Union or Communist China (which in our case are probably optimistic scenarios in terms of art, and probably much else). On first glance some of this statist art does have a certain glam to it, but it’s the same (or variations thereof) year after year, decade after decade. And that’s the good stuff, below the surface of the “workers murals” and sharp cut Lenin statues is…nothing. It’s just rows of gray apartment blocks, entertainment whose only goal is to glorify the current oligarchy and their views, and news organs that only parrot press releases from the inner party.

Art will be dead and artists who can still find employment will be anything but. This saddens me since I’m a fan of art generally, but it’s also easy to see why the proletariat in oppressive societies felt that the artists generally got what they had coming to them.

Filed Under: art, gaming

Control (the video game)

June 16, 2020 by L. Bane. Leave a Comment

Probably the hardest thing to deal with in regards to this game is it’s title. If I want to find something in, say, Borderlands, I just search for “Borderlands s-” and the search engine usually autofills what I’m looking for. However, with Control, even trying to control the search by typing something like “Control video game chest behind bars in Warehouse” would give a bunch of false hits, in this case for chest exercise control.

Anyway, the woman-with-paranormal-powers art for the game pretty much says it all. You travel around a building that is home to a Federal agency tasked with investigating and mitigating supernatural events while acquiring Jedi-like powers to defeat an inter-dimensional evil that threatens the operation. Yes, before you ask, all of the standard PC story elements of the day are in here: The tough as nails female black security chief, expert in their field women scientists, the stodgy white guys holding back the organization, “mystery meat” characters who are supposed to check a bunch of boxes at once, etc.

Unlike other games though, it is just PC window dressing for what is an otherwise well designed game and is a bit of a nostalgia trip for an old tech hand like me. The office is stocked with the best tech the late 70s and early 80s had to offer wrapped up in an X-Files-like feel. The office design features a huge vacuum tube mail system, reel-to-reel audio decks, copiers the size of small cars, and one of my personal favorites the vending machine for smokes that features a pack of smokes with a gun for a logo:

Even the horse in the logo is having a smoke

Although the overall design is a little gloomy, the designers went with varying wide and narrow approaches, never letting the game get too dark and cramped (and thus unpleasant to play). This was even more apparent in the DLC where an inter-dimensional rift causes some areas to be as if they’re inside of a florescent bulb even though the whole thing takes place deep underground. The controls are tight and at higher levels it gets to be a blast sawing through waves of enemies with your super powers, or, at least it used to be…

I had taken a break between finishing the game and awaiting the DLC and in the interim various changes were made, the mods/upgrades I was using were stripped off of my character (and “nerfed” if I had to guess) and enemies were scaled higher in difficulty. In playing the DLC it reminded of one of the most grating design issues with the original game: although the individual pieces worked great, I got the feeling the game was not sufficiently play tested from beginning to end. There would be missions that were pretty normal in difficulty, then almost impossible, then sleepwalk easy, and it didn’t seem like there was any rhythm to it: a chapter ending boss might be a cakewalk only for you to be stomped by peons the very next section.

Aggravating that it can be at times I did have a hard time putting down the game. The mix of powers gelled well, some of the NPCs, especially Dr. Darling and Emily Pope, made up for your character’s cardboard personality, and the huge trove of interdependent lore in various formats brought the game-world alive in a very personal way. Three and a half stars, it’s great in a lot of ways but it’s not for everyone.

Filed Under: gaming

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